CLAUDEVIS
In the workshop

Watch your agents work the night
like villagers in a tiny world

An isometric pixel-art interface for Claude Code. Subagents become summoning rings. Token cost becomes stamina. Permission prompts become rolling thunder over a sleeping town.

Read the lore → ★ Github

Mechanics of the kingdom

I.

Multi-session world

Open four parallel Claude sessions. Each one a villager with a name, a robe, and a flag. Watch them work side-by-side without losing track of any one.

II.

Subagent summons

When the agent dispatches a Task, a summon ring opens beside the parent and a junior villager appears. Click the apprentice to read their work.

III.

Permission as omen

Permission prompts surface as red sigils above the villager's head. Open the sigil to see the diff or the command, then allow, deny, or always.

IV.

Stamina & the purse

Token cost shows as a stamina bar over each villager. Bread for Haiku, coin for Sonnet, gold for Opus. The purse never lies.

V.

Built-in broadcast

OBS broadcast mode hides chrome and turns the world into a stream-friendly stage. Plug in, hit record, narrate the chaos.

VI.

Local-first, always

Your code never leaves your machine. claudevis spawns the official Claude CLI as a subprocess. No cloud, no upload, no compromise.

If you've ever wished you could see your agents thinking, this is what that looks like. — claudevis design spec